World of Warcraft

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Δημοσίευσηαπό Shepard » 04 Αύγ 2012, 09:25

World Of Warcraft Loses 1.1 Million Subscribers

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The final months of World of Warcraft's Cataclysm era are the roughest yet. Blizzard announced that they lost a total of 1.1 million subscribers during the second quarter of 2012, bringing the total player base down to 9.1 million.

To be fair, 9.1 million is still a huge amount of subscribers. WoW is easily the largest subscriber-based MMO out there. Still, the long-term trends must have Blizzard worried. Since Cataclysm's launch in December 2010, the game has been steadily bleeding subscribers. Roughly 2.9 million players have left WoW in 2011 and 2012.

While the magnitude of the loss might be a surprise, the fact that they're losing subscribers isn't. Blizzard's Diablo 3 launched in May so many usual WoW players may have let their subscriptions lapse so they can play that. Furthermore, the game is in the usual late expansion pack lull; there hasn't been a major content update since December of last year. Most players have no doubt gotten bored of the new raid and dungeons by now.

You have to wonder what the subscriber numbers would be like if Blizzard hadn't start selling the WoW Annual Pass late last year. The Annual Pass is a twelve-month commitment to WoW that entitles the holder to guaranteed access to the beta for upcoming expansion pack Mists of Pandaria, an exclusive in-game mount, and a free digital copy of D3. In other words, players might've signed up for the deal in late 2011 or early 2012 when they weren't tired of the game and now they're locked in for a subscription that they might not necessarily want. It was a clever move by Blizzard to stop the bleeding. It's said that at least a million players signed up for this deal in total.

More subscribers were lost in the East than in the West. Blizzard is hoping to launch Pandaria in China as soon as they can, though it won't be available in the third quarter. Most other countries of the world will get the expansion on September 25th.

http://www.cinemablend.com/games/World-Warcraft-Loses-1-1-Million-Subscribers-45319.html
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Δημοσίευσηαπό Shepard » 25 Αύγ 2012, 10:03

World of Warcraft Remote subscription service goes free

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World of Warcraft Remote subscription service is now free, according to Blizzard. This means, if you are a WoW subscriber, you no longer have to pay for it. All of the features which were previously part of the optional subscription service are now available for free starting today. You can get a list of the features available through here. In order to use the service, you will need to download the World of Warcraft Mobile Armory app, which is free for Android, iPhone, or iPod touch.

http://us.battle.net/wow/en/blog/7039180/Mobile_Armory_Guild_Chat_and_Auction_House_Features_Now_Free-8_23_2012
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Δημοσίευσηαπό Shepard » 28 Αύγ 2012, 18:23

World of Warcraft patch 5.0.4 goes live this week, patch notes imminent


http://eu.battle.net//wow/en/blog/5739421
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Δημοσίευσηαπό Shepard » 29 Αύγ 2012, 08:43

World of Warcraft 5.0.4 Patch Notes

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General

Account-wide Achievements, pets, and mounts

In Patch 5.0.4 and beyond, the majority of your character's Achievements, pets, and mounts will be shared with your other characters.
Please read: Bringing Achievements to the Account Level, by Greg "Ghostcrawler" Street


World Event: Attack on Theramore Isle

Warchief Garrosh, obsessed with assuring the Horde’s supremacy over Kalimdor, launches an all-out attack against Jaina's island home of Theramore. Though valiant Alliance defenders rush to repel the sudden onslaught, they’ll soon find themselves unprepared for the terrible scope of Garrosh's true plans…
This Scenario will become available in the weeks leading up to the launch of Mists of Pandaria on September 25.


AOE Looting

Area of effect looting comes to World of Warcraft with this patch. After killing a group of enemies in close proximity, when you loot one of their corpses, the loot window will include items from all of the nearby corpses for which you have loot rights.


BattleTag support in World of Warcraft

Players who have enabled their BattleTag will now be able to:

See BattleTag friends in your friends list.
Add and remove BattleTag friends.
Send BattleTag invites to other players via right-click.



Cross-Realm Zones

In some zones, players are now able to form a group with other players from a select pool of realms.
When a player is in a zone that is set as a “cross-realm zone”, in addition to seeing other players from their native realm, they’ll also seamlessly see (and be able to play with) players from other realms.
Players will always be able to group and quest as they normally would with players from their native realm.
This functionality will be enabled for a limited number of realms at first, and will be granted to additional realms as we near the release of Mists of Pandaria.


Classes: General

All classes have been updated with a new talent system, improved abilities, and spells (accessible throughout levels 1-85). Your character's talents have been reset.

Many old talents have been converted to specialization abilities.
Druids now have access to a fourth class specialization: Guardian.
New spells are now learned automatically. Class trainers are only needed to change talents, glyphs, class specialization, or to utilize the dual specialization feature.
All characters now take 40% less damage from other players.



Currency Conversion

Valor points have been converted to Justice points, and Conquest points have been converted to Honor points.
Neither of the resultant currencies (Justice and Honor) have an enforced hard-cap at this time.
Players are no longer able to earn Valor or Conquest points (bosses drop Justice, and arenas are closed).
Items formerly purchasable for Valor/Conquest are available for Justice/Honor.


Items

Spell Penetration has been replaced by PvP Power on existing items.
Head enchants removed

Enchants that modify the gear in your head slot have been removed from the game. This includes older head enchants of every type.


Relics, ranged, and thrown items

The slot in which ranged, relics, and thrown items were previously equipped has been removed. All weapons should now be equipped in the weapon slot.
Ranged weapons, including wands, have been adjusted to be more powerful.
Ranged weapons no longer have a minimum range.



Professions

The glyph system has been updated. Many class glyphs have been added, altered, or moved to different glyph types.
Prime glyphs have been removed.
Chef’s Award and Dalaran Cooking Award have been removed. Existing awards have been converted to Epicurean’s Award.


Quests

The cap for daily quests has been removed.
There is no longer a displayed count of daily quests completed.


User Interface

There is a new user interface for your mounts and pets.
Character creation screens have been updated.
Buffs have been consolidated in the UI.
New roll results frame added. This new feature can be accessed by clicking the word "[Loot]" in chat, or by typing "/loot".
The PvE queue frames have been unified. You can now queue for dungeons, raids, and other queue-able content in one handy place.
Vendors now offer item filtering.
Spellbooks have been updated to reflect changes to core abilities, and now include a brief overview of specializations.
The Dungeon Journal has been expanded with information on all pre-Cataclysm encounters.
A new help system has been added to many frames. You can toggle this on and off by clicking the "i" button in the upper left corner of the frame.


Mac

Mac OS X 10.5 is no longer supported.
Added full support for Retina displays.
Added support for game resolutions that match Mac screen aspect ratios.
Switching between Windowed and Fullscreen display modes should be faster.
A “Help” menu has been added, so that players can quickly navigate to support pages.
A menu item that allows players to copy system information to the Clipboard has been added.
A menu item that reveals various game files and folders in Finder has been added.
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Δημοσίευσηαπό Plisken » 24 Σεπ 2012, 11:49

BIG DAY TODAY !!!!!!

Καλο expansion να εχουμε.... :lol:
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Δημοσίευσηαπό Plisken » 26 Σεπ 2012, 01:44

Ενα γρήγορο uptade:

Μεχρι στιγμης τα areas ,τα quests, τα dungeons και γενικά όλη η ατμόσφαιρα είναι με διαφορά πολύ καλύτερη απο αυτή του Cataclysm. Τελικά η θεματολογία των Panda είναι πάρα πολύ καλή. Ελπίζω να είναι έτσι και παρακάτω...
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Δημοσίευσηαπό PetrifieD- » 05 Οκτ 2012, 13:09

Συμφωνώ και επαυξάνω. Λετε να φταίει που "εφυγε" η Activision από τη μέση; Πάντως πολύ καλοσχεδιασμένα όλα και πολύ καλή απόδοση του Κινέζικου στοιχείου που είναι φυσικό ακόλουθο των Panda.
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Δημοσίευσηαπό alex4444 » 09 Οκτ 2012, 21:25

http://www.aek365.com/a-224141/makeleio ... rcraft.htm χαχαχα το διαβασα τυχαια κι ειπα να το μοιραστω μαζι σας! Οι φωτογραφιες με τα πτωματα δεν υπαρχουν..
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Δημοσίευσηαπό Shepard » 08 Νοέμ 2012, 08:32

World of Warcraft subs rebound to 10 million following Mists of Pandaria release
Leading MMO halts decline thanks to recent expansion
This will be a welcomed rebound for the previously declining MMO, which had dipped to 9.1 million users by the end of the previous quarter.

The jump comes after the release of the game's latest major expansion, Mists of Pandaria, which the firm says sold through 2.7 million copies in its first week on sale.

This, according to the publisher, along with the success of Diablo 3, has helped Activision Blizzard cement its position as the "1# PC publisher in in the US and Europe" in 2012.

Activision today reported "better-then-expected" financial results for Q3 2012, with net revenues of $841 million.
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Δημοσίευσηαπό Shepard » 11 Νοέμ 2012, 17:12

Changes Abound For WoW: Mists of Pandaria at G-Star 2012
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