ΟΛΕΣ οι πληροφορίες για το Gears of War: Judgement"Whenever you a grow franchise there's a certain lever of betrayal, says Epics Games directer of production Rod Fergusson. "If you don't betray the customer a little bit, then it's not changing enough and people feel like it's becoming stagnant. But if you betray them too much then you loose them. You've always got to keep it fresh. By being outside the Marcus Fenix story, we're going to have more opportunity to do new things."On PCF's involvement with Judgment
"People can fly is heavily involved in both the campaign and multiplayer, but especially the campaign. This is something we have initiated. We proposed the story and the gameplay hooks. Basically everything about campaign was initiated by People Can Fly. Obviously there is heavy involvement from Epic. I like to think about as the best of both worlds. On one hand we bring something fresh to the franchise, but on the other hand we have the original creators making sure it's still Gears.""Judgment begins 15 years before Gears of War, with Baird and the rest of Killo Squad standing trial for transgression against the Coalition of Governments. The testimonies are being over seen by Colonel Loomis, a by the-books COG leader who accused the team of desertion, cowardice, trespassing, theft of experiment military tech and treason."Ok heres what we got for MP. It's class based, Locust classes wretches, tickers, kantus , Grenadier mauler blood mounts, corpses and serapedes.
Cog classes are as follows.Baird-engineer=Weapons: gnasher and blowtorch,Special abilities: sentry turret, tip: blowtorch repairs damaged fortifications
Cole-Soldier= lancer and boomshot, deploy ammo crates, toss amo to engineer to give him infinite blowtorch ammo
Sofia- medic= lancer and snub pistol, stim gas gernade, toss gernade at downed allies to revive them
Garron-scout= longshot and snub, beacon gernade, climb perches for better sniping leverage
And of of course overrun mode - cog vs locust. similar to DOTA or Team Fortress or at least takes a mod from.
Kilo Squad bios:Damon Baird:Before this sarcastic, genius mechanic went on to help Marcus Fenix save the world, Baird worked his way through the Gears ranks. He’s always quick to joke, but Judgment suggests there’s more to his character than being a comedian.
Augustus Cole:A former Thrash Ball player turned soldier the "Cole Train" became famous in Sera for his on-feild performance and boisterous demeanour. Cole met Baird soon after enlisting, and the two quickly became best friends.
Garron Paduk:A miltia refuge from the Union of Independent Republics. Garron comes from the other side of The Pendulum Wars. He brings a new perspective and brush personality to Kilo. Garron is the devil on Baird's shoulder that say's "Let's blow stuff up."
Sophia Hendricks:A cadet from the onyx guard academy, she is more in line with colonel loomis by the book approach to combat. E-day halted her path to graduation from the academy, but she is still worth the soldier. She is the opposite of Garron, ready to suggest informing superior officers of every deviation from protocol.
TerritoryThe setting of GOWJ is Halvo Bay, home to the Onyx Guard Academy. Apparently its like now a day San Diego or San Francisco of World War 2. The city has a strong military background feel apparently.
Locust - OverRun modeWretchRole: Leap over hazards, clim perches.
Special Ability: Stunning scream.
Tip: Travel in packs and stagger screams for maximum stunnig power.
TickerRole: Eat fortifications, eat grenades, detonate.
Special Ability: Speed boost.
Tip: Can be kicked over barriers by grenadiers.
KantusRole: Hammerburst rifle, heal friendly units, ride bloodmounts.
Special Ability: Chain heal.
Tip: Support valuable units like Corpser and Mauler with healing.
GrenadierRole: Lancer rifle, ride Bloodmounts.
Special Ability: Frag Grenade.
Tip: Throw grenade at COG turret to cause deadly explosion near enemies.
BloodmountRole: Melee enemies/fortifications, be ridden by Grenadier and Kantus.
Special Ability: Halve the cooldown time on rider's special ability (passive)
Tip: Carry a mounted Kantus behind cover while his heal recharges.
MaulerRole: Devastate fortifications and COG soldiers with flail and shield.
Special Ability: Spinning spike shield.
Tip: Aim the reticle at enemies while shield spins to deflect bullets back at COGs.
SerapedeRole: Eat through barriers, destory COGs, ranged support.
Special Ability: Spit poison.
Tip: Have two Serapedes overlap to protect one another's vulnerable rears.
CorpserRole: Demolish fortifications and COGs with heavy melee.
Special Ability: Burrow and move underground.
Tip: Armored legs reduce damage from the front.
To ανάλογο θέμα θα φτιαχτεί μετά την επίσημη παρουσίαση που θα έχουμε βιντεο, εικόνες και άλλα...
