Oddworld: Abe’s Oddysee will get a reboot in 2013 VIDEO
Great news for all fans of the cute ‘Abe’ character as Oddworld Inhabitants will develop a reboot of its first, PS1 game. The company – that was responsible behind both Oddworld: Munch’s Oddysee HD and Oddworld: Stranger’s Wrath HD – has just revealed that they will create a reboot for this PS1 classic platform game and that more details will be unveiled at a later date.
Oddworld Inhabitants was planning to create a HD version of Oddworld: Abe’s Oddysee. However, the team decided to scrap those plans, obviously because they didn’t have access to the game’s original assets. Therefore, instead of a HD version, Oddworld Inhabitants will create a reboot that is currently planned for a Summer 2013 release.
Oddworld: Abe’s Oddysee is a multi-award–winning platform video game developed by Oddworld Inhabitants and published by GT Interactive. It was released in 1997 for the PlayStation video game console, DOS and Microsoft Windows in North America, Australia and Europe.
The game centers on the titular Abe, a Mudokon slave working at the RuptureFarms meat processing factory on Oddworld. When he discovers that he and his fellow Mudokons are to be slaughtered and processed into the corporation’s new product line-up he decides to escape and liberate as many enslaved Mudokons as he can along the way. The player assumes the role of Abe as he attempts escape from the factory in a perilous quest to emancipate his downtrodden people.
Enjoy the intro from the PS1 version and stay tuned for more!
- Τώρα είναι 17 Ιούλ 2025, 12:51 • Όλοι οι χρόνοι είναι UTC + 2 ώρες
News: Gaming and industry
H Techland αποκαλύπτει το sequel του Dead Island, το Riptide
Θα αποκαλυφθεί εντός του τρέχοντος καλοκαιριού για PC και κονσόλες.

H σελίδα της εταιρίας στο Facebook έδωσε στη δημοσιότητα το logo του τίτλου αλλά χωρίς άλλες πληροφορίες.
Το πρώτο παιχνίδι της σειράς, όπου πήρε καλές αξιολογήσεις, ξεπέρασε τα 3εκατ. τεμάχια σε πωλήσεις παγκοσμίως (shipped) μέχρι το τέλος του προηγούμενου έτους.
John Carmack is making a virtual reality headset, $500 kits available soon, video interview inside
http://www.pcgamer.com/2012/06/06/john-carmack-is-making-a-virtual-reality-headset-500-kits-available-soon-video-interview-inside/

Kάντε τον κόπο να την δείτε!
Trine 2: Directors Cut E3 2012 Debut Trailer
Lollipop Chainsaw Gameplay E3 2012
Θα αποκαλυφθεί εντός του τρέχοντος καλοκαιριού για PC και κονσόλες.

H σελίδα της εταιρίας στο Facebook έδωσε στη δημοσιότητα το logo του τίτλου αλλά χωρίς άλλες πληροφορίες.
Το πρώτο παιχνίδι της σειράς, όπου πήρε καλές αξιολογήσεις, ξεπέρασε τα 3εκατ. τεμάχια σε πωλήσεις παγκοσμίως (shipped) μέχρι το τέλος του προηγούμενου έτους.
John Carmack is making a virtual reality headset, $500 kits available soon, video interview inside
http://www.pcgamer.com/2012/06/06/john-carmack-is-making-a-virtual-reality-headset-500-kits-available-soon-video-interview-inside/

Kάντε τον κόπο να την δείτε!

Trine 2: Directors Cut E3 2012 Debut Trailer
Lollipop Chainsaw Gameplay E3 2012

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Shepard - Moderator
- Δημοσιευσεις : 6860
Παρουσιάστηκε η νέα μηχανή γραφικών της Square Enix
Final Fantasy Real-Time Tech Demo E3 2012 "Agni's Philosophy"
Agni's Philosophy Final Fantasy Real-Time Tech Demo E3 2012: 'Agni's Philosophy' is a real-time tech demo from Final Fantasy creators Square Enix, taken from E3 2012. Are you impressed with Square Enix's brand new Luminous Studio engine? Is this the first glimpse of the next generation?
Final Fantasy Real-Time Tech Demo E3 2012 "Agni's Philosophy"
Agni's Philosophy Final Fantasy Real-Time Tech Demo E3 2012: 'Agni's Philosophy' is a real-time tech demo from Final Fantasy creators Square Enix, taken from E3 2012. Are you impressed with Square Enix's brand new Luminous Studio engine? Is this the first glimpse of the next generation?

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Shepard - Moderator
- Δημοσιευσεις : 6860
Ghost Recon: Future Soldier dated for PC; specs out
Ubisoft has just dated Ghost Recon: Future Soldier for PC; look for it starting June 26th.
That’s the North American date. We don’t have the official EU date yet, but chances are it’ll get the traditional Friday release, which would be the 29th.
The minimum and recommended specs are also out. Get those below:
Minimum:
Supported Operating Systems*: Windows Vista® (with Service Pack 2)/ Windows 7® (with Service pack 1), both 32 bit & 64 bit versions.
PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
RAM: 2GB Windows Vista or Windows 7
VIDEO CARD: 512 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce 8600 GTS/AMD Radeon HD 4650
DIRECT X®: DirectX 11
DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
SOUND CARD: DirectX 11 – compliant sound card
HDD space: 25 GB
Recommended:
CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
RAM: 3 GB Windows Vista® & 7®
Graphics Card: 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better.

Ubisoft has just dated Ghost Recon: Future Soldier for PC; look for it starting June 26th.
That’s the North American date. We don’t have the official EU date yet, but chances are it’ll get the traditional Friday release, which would be the 29th.
The minimum and recommended specs are also out. Get those below:
Minimum:
Supported Operating Systems*: Windows Vista® (with Service Pack 2)/ Windows 7® (with Service pack 1), both 32 bit & 64 bit versions.
PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
RAM: 2GB Windows Vista or Windows 7
VIDEO CARD: 512 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce 8600 GTS/AMD Radeon HD 4650
DIRECT X®: DirectX 11
DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
SOUND CARD: DirectX 11 – compliant sound card
HDD space: 25 GB
Recommended:
CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
RAM: 3 GB Windows Vista® & 7®
Graphics Card: 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better.


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game over - Δημοσιευσεις : 1789
Payday: The Heist 2 to be published by 505 Games
Overkill Software have announced that they have now partnered with 505 Games for their Payday games. The new pairing will see 505 Games publish the next game in the Payday series.
Here is what the blog post says about Overkill’s new partnership:
To our fans of PAYDAY:
Players will be psyched to know that publisher 505 Games have joined the PAYDAY crew! We know we found the best partner period.
This new co-operation lets us be OVERKILL and lets us develop the PAYDAY franchise in new fantastic directions long term. With the support and skill of 505 Games we are going to pull off heists on a scale never seen before!
In the words of Dallas: Let’s do this!
- OVERKILL

Έμενα παντός το προηγούμενο δεν μ ‘άρεσε καθόλου
Overkill Software have announced that they have now partnered with 505 Games for their Payday games. The new pairing will see 505 Games publish the next game in the Payday series.
Here is what the blog post says about Overkill’s new partnership:
To our fans of PAYDAY:
Players will be psyched to know that publisher 505 Games have joined the PAYDAY crew! We know we found the best partner period.
This new co-operation lets us be OVERKILL and lets us develop the PAYDAY franchise in new fantastic directions long term. With the support and skill of 505 Games we are going to pull off heists on a scale never seen before!
In the words of Dallas: Let’s do this!
- OVERKILL

Έμενα παντός το προηγούμενο δεν μ ‘άρεσε καθόλου


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game over - Δημοσιευσεις : 1789
Did Uncharted 2 win E3 2012?
Game developers play a lot of games. In 2009 a fair few of them played Uncharted 2, and decided that they quite liked it. The formula of grunts, groans, spliced action with cut-scenes, mega-set pieces and ducking behind furniture really tickled them. Likewise, that bit when Drake climbed up the dangling train? That was just... awesome.
The best thing they saw in Drake's adventures though, even more than Chloe's hypnotic and bizarrely sparkly eyes, was the fact that it was single format. 'What if...' those developers and their taskmasters pondered as if they were one colossal meta-brain. 'What if someone did this on all platforms? What if someone used this format to reboot a troubled franchise? And what if that cunning ploy made them KING OF THE WHOLE WORLD?'
Roll on three years later and many third person shooters at E3 2012 are direct descendents of Nathan Drake, while most of them share the same tempo of his action and his set-pieces. Nate and Sully aren't present at the show (they're off at a tropical beach bar exchanging small-talk about how Neil Armstrong used to keep a secret magic thing on him at all times and... OMG space adventure!) but the scent of cigar smoke is everywhere.
This is why Star Wars 1313's climb up a burning, fragmenting star fighter is so reminiscent of Uncharted 2's opening. It's also why Tomb Raider's grimy mountain-top locales, super streamlined climbing, melee attacks and gritty gun combat reeks (pleasantly) of Naughty Dog (apart from the bit with the slowly breaking window, of course, which is a direct lift from The Lost World: Jurassic Park). Even The Last of Us, it could be argued, benefits from being somewhat in its stable-mate's thrall.
It's not just the direct stuff either - the pace of so many third person shooters seems to have been upped considerably. Hitman Absolution, Dead Space 3, Splinter Cell: Blacklist - they've all been given a dose of caffeine that could perhaps be traced back to Drake's quiet moments before the storm, and then super-hectic action and set-pieces. The pacing of so many existing franchises has been ratcheted up, and Naughty Dog's success can be found at its root. The apple that is Lost Planet 3's rugged smart-arse hero doesn't fall far from the Drake tree either...
This, perhaps, is not bad thing. Who could ever complain about other games becoming more like one of the greatest games of this generation? The games industry is one of repeated patterns and bandwagons - you only have to look at the prevalence of bows and arrows at this E3 to notice the way developers have a tendency to simultaneously cook up the same meals using different recipes.
There's little doubt however that Uncharted 2 (or, at the very least, full strands of its DNA) has been a highlight of E3. Wherever Drake-isms have appeared in other games, jaws have been summarily dropped. Naughty Dog may have PS3 exclusivity, but their influence goes far beyond...
http://www.computerandvideogames.com/35 ... n-e3-2012/
Game developers play a lot of games. In 2009 a fair few of them played Uncharted 2, and decided that they quite liked it. The formula of grunts, groans, spliced action with cut-scenes, mega-set pieces and ducking behind furniture really tickled them. Likewise, that bit when Drake climbed up the dangling train? That was just... awesome.
The best thing they saw in Drake's adventures though, even more than Chloe's hypnotic and bizarrely sparkly eyes, was the fact that it was single format. 'What if...' those developers and their taskmasters pondered as if they were one colossal meta-brain. 'What if someone did this on all platforms? What if someone used this format to reboot a troubled franchise? And what if that cunning ploy made them KING OF THE WHOLE WORLD?'
Roll on three years later and many third person shooters at E3 2012 are direct descendents of Nathan Drake, while most of them share the same tempo of his action and his set-pieces. Nate and Sully aren't present at the show (they're off at a tropical beach bar exchanging small-talk about how Neil Armstrong used to keep a secret magic thing on him at all times and... OMG space adventure!) but the scent of cigar smoke is everywhere.
This is why Star Wars 1313's climb up a burning, fragmenting star fighter is so reminiscent of Uncharted 2's opening. It's also why Tomb Raider's grimy mountain-top locales, super streamlined climbing, melee attacks and gritty gun combat reeks (pleasantly) of Naughty Dog (apart from the bit with the slowly breaking window, of course, which is a direct lift from The Lost World: Jurassic Park). Even The Last of Us, it could be argued, benefits from being somewhat in its stable-mate's thrall.
It's not just the direct stuff either - the pace of so many third person shooters seems to have been upped considerably. Hitman Absolution, Dead Space 3, Splinter Cell: Blacklist - they've all been given a dose of caffeine that could perhaps be traced back to Drake's quiet moments before the storm, and then super-hectic action and set-pieces. The pacing of so many existing franchises has been ratcheted up, and Naughty Dog's success can be found at its root. The apple that is Lost Planet 3's rugged smart-arse hero doesn't fall far from the Drake tree either...
This, perhaps, is not bad thing. Who could ever complain about other games becoming more like one of the greatest games of this generation? The games industry is one of repeated patterns and bandwagons - you only have to look at the prevalence of bows and arrows at this E3 to notice the way developers have a tendency to simultaneously cook up the same meals using different recipes.
There's little doubt however that Uncharted 2 (or, at the very least, full strands of its DNA) has been a highlight of E3. Wherever Drake-isms have appeared in other games, jaws have been summarily dropped. Naughty Dog may have PS3 exclusivity, but their influence goes far beyond...
http://www.computerandvideogames.com/35 ... n-e3-2012/

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Sackboy - Δημοσιευσεις : 331
Numerous information about the PlayStation 4 including specifications
http://translate.google.nl/translate?sl=auto&tl=en&js=n&prev=_t&hl=nl&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.psx-sense.nl%2F89207%2Fexclusief-talloze-informatie-over-de-playstation-4-inclusief-specificaties%2F
http://translate.google.nl/translate?sl=auto&tl=en&js=n&prev=_t&hl=nl&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fwww.psx-sense.nl%2F89207%2Fexclusief-talloze-informatie-over-de-playstation-4-inclusief-specificaties%2F

My Street Fighter 4 FanFiction Project: fav.me/d3k2f2f
PSN ID: G3n3raL986 - XBL, NNID, Steam, Skype: G3n3raL86
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G3n3raL86 - Δημοσιευσεις : 620
Yakuza 5: New Pictures from Japan





^IMAGES GALLERY^
http://translate.google.com/translate?hl=en&sl=de&tl=en&u=http%3A%2F%2Fgamesforpublic.de%2Fyakuza-5-neue-bilder-aus-japan%2F





^IMAGES GALLERY^
http://translate.google.com/translate?hl=en&sl=de&tl=en&u=http%3A%2F%2Fgamesforpublic.de%2Fyakuza-5-neue-bilder-aus-japan%2F

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game over - Δημοσιευσεις : 1789
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