πριν καμια 5αρια μέρες 2 Μεγάλες οθόνες ,ελαφρύ για τον όγκο του και πραγματικά χαιρεσαι να παιζεις παιχνιδια δεν κρυβω οτι αρχιζα να ξαναπαιζω το resindent evil dedly shilence και πολυ καλύτερη ανεση..τοσο μεγαλη που το απλο ds ακομα και το 3ds μου φαινοντε πολύ μικρά (σαν gaming εμπειρια..)
το ειδα στα public κι η αληθεια ειναι το ζηλεψα... Aλλη φαση αυτη η τεραστια οθονη! Eχει ενα κακο ομως... Πολυ δυσκολη εστιαση στο 3d. Mπορει βεβαια να ναι θεμα συνηθειας.
Εμενα μαι χαρα μου κανει και του απλου 3ds η οθονη, δε με πειθει το xl για να κανω την αλλαγη. Ασε που θεωρω σημαντικο και το θεμα της φορητοτητας. Απο κει και περα αν δεν ημουν ηδη κατοχος θα μαπινα σε σκεψεις για το ποιο απο τα 2 να παιρνα, αλλα τωρα ουτε συζητηση.
GAme boy micro.. Δεν το εχω δει ποτε απο κοντα! Πρεπει να ταν απελπιστικα μικρο ομως..
Konami Admits That Castlevania Mirror of Fate Isn't Metroidvania, But It's Going To Be Close Konami producer Dave Cox has spoken to ONM about the forthcoming Castlevania: Lords of Shadow — Mirror of Fate, and as usual, the term "Metroidvania" has once again reared its ugly head.
Cox has stated several times that the new 3DS title won't follow in the footsteps of Symphony of the Night, Dawn of Sorrow and Portrait of Ruin, but instead will be more focused on combat.
However, Cox did admit that the game would have a stronger focus on exploration than Lords of Shadow did on the 360 and PS3 — something which could make it feel more akin to the Metrovania-style titles than the traditional linear games, like Super Castlevania IV.
"We listened to feedback from the audience about what they did and didn't love about Lords Of Shadow. It's fair to say that exploration will play a bigger part in Mirror Of Fate. The game is still a combat action-adventure game, but we felt that was an area we could develop further to make it more interesting for players and give them more of a world. So in Lords Of Shadow, 90 per cent of the game takes place in the castle, the map is very reminiscent of the Metroidvania style of games. We're not trying to recreate a Metroidvania style game; what we're trying to do is expand exploration beyond the old linear style."
Pokemon Black and White 2: New animated trailer hits
Δεν εχω παιξει στο παρελθον castlevania αλλα απο οσα εχω διαβασει το metroidvania θα μου πηγαινε παρα πολυ. Επειδη για μενα θα ειναι day 1 αγορα χαιρομαι που θα εχει σχετικα μεγαλο exploration. ΚΑι με οσα εχω δει απο τα μεχρι τωρα βιντεο, οι μαχες θα σπερνουν οποτε απλα δεν μπορω να περιμενω!!!!
Luigi's Mansion: Dark Moon delayed to 'first half of 2013'
Luigi's Mansion: Dark Moon apparently won't be spooking Nintendo 3DS owners until some point in the 'first half of 2013," says Nintendo. The game was originally planned for a holiday 2012 launch, per an announcement at this year's E3, but now won't be making that window. It's unclear if the game was delayed outside of "The Americas," as Nintendo only released information on that version.
Nintendo didn't give a reason for the delay, nor did the company give any more specific of a launch date for the game. Spooky business indeed.