The Elder Scrolls V: Skyrim

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Δημοσίευσηαπό Scott_Pilgrim » 17 Σεπ 2011, 14:23

Aν το βρει κανείς ας το ποστάρει ASAP! δεν το έχω βρει μέχρι στιγμης πουθενά!!!

Για το Oblivion 5th Anniversary μιλάω..
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Δημοσίευσηαπό Shepard » 17 Σεπ 2011, 22:20

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Δημοσίευσηαπό majorfox » 19 Σεπ 2011, 01:39

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Δημοσίευσηαπό Shepard » 24 Σεπ 2011, 22:18

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Δημοσίευσηαπό silver_knight » 25 Σεπ 2011, 00:13

Δεν ξέρω τι να πω πλέον γι αυτό το game...Η αναμονή μεγαλώνει....Γιατί δεν βγάζουν ένα demo...10 λεπτάκια...όχι παραπάνω...Όχι για αξιολόγηση..Αλλα γιατι ΔΕΝ ΠΕΡΝΑΕΙ Ο @#%@% ο χρόνος
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Δημοσίευσηαπό Shepard » 26 Σεπ 2011, 17:19

Elder Scrolls V: Skryim - Perks and racial abilities revealed
http://www.computerandvideogames.com/320198/elder-scrolls-v-skryim-perks-and-racial-abilities-revealed/

Perk Trees

Speech

Buying and selling price 10% better (5 ranks)
10% price buying from opposite sex
Invest in shops and increase available gold permanently in invested stores
Master Trader - every merchant in world gains 1000 gold for bartering
Buy and sell from any merchant regardless of what they normally buy and sell
Intimidation attempts twice as successful
Persuasion attempts more likely successful

Alchemy

Potions 20% stronger (5 ranks)
Potions for restore health, magicka or stamina are 25% more powerful (maybe
ranked)
Poisons 25% more effective (maybe ranked)
Poisons last for twice as many hits
Two ingredients are gathered from plants
50% resistance to all poisons
All negative effects removed from potions and all positive removed from poisons
2 effects of an ingredient are revealed when testing it for the first time (instead of just one)

Illusion

Dual casting overcharges effect for more powerful spell
Cast Novice spells for 50% less magicka
Cast Apprentice spells for 50% less magicka
Cast Adept, Expert, Master etc spells for 50% less magicka (more levels this time around)
Spells work on higher level animals
Spells work on higher level people
All spellcasting (from ANY school) is done silently
Spells work on undead, daedra and automatons
Fear spells work on higher level enemies

Conjuration

Novice for 50% magicka etc (up to Master)
Dual casting overcharges -> greater spell effect
Bound weapons do more damage
Bound weapons cast Soul Trap on target
Bound weapons banish certain creatures (and I think summon creature in their place, not 100% on that though, dodgy recording)
Reanimate undead with 100 more health
Summon 2 Atronachs or reanimated zombies
Summon Atronachs at twice the distance
Summoned Atronachs twice as strong

Destruction

More damage for each school (fire, frost and shock) - ranked
Novice for 50% magicka etc.
Shock damage chance to disintegrate targets if their health is under 10%
Frost damage chance to paralyse targets if health low
Fire damage chance to make low health enemies flee
Place runes 5x farther away

Restoration

Healing spells also restore stamina
Novice for 50% less magicka etc
Healing spells do 50% more healing
Recharging healing spells
More is recharged with each hit with healing spells (unclear)
Spells more effective against undead
Once a day chance to autocast 250HP restoration when health drops low
Magicka regenerates 25% faster

Alteration

Novice for 50% less etc
Alteration spells have greater duration (ranked)
Absorb 30% magicka that hits you

Enchanting

Enchants are 20% stronger (ranked)
Enchanted armour 25% stronger
"Soul gems provide extra magicka for recharging" - again, dodgy recording but that's what I heard, even if it doesn't make much sense
Death blows to creatures but not people trap souls for weapon recharge
Health, magicka and stamina enchants stronger
Extra effect on already-enchanted weapon can be applied
Shock, Frost and Fire enchants 25% stronger (individual perks for each element)

Heavy Armour

Increase armour rating 20% (5 ranks)
Unarmed attacks with heavy armour gauntlets - damage increased by gauntlets' armour rating
Half fall damage if all in heavy armour
Heavy armour weighs nothing and doesn't slow you at all
Additional 25% armour if in matching set
25% armour bonus if all in heavy armour (not necessarily matching)
50% less stagger if all in heavy armour
10% damage reflected back to enemy if all in heavy armour

2-handed weapons

2h weapons do 20% more damage (5 ranks)
Attacks with warhammers ignore 25% armour (ranked)
Attacks with battleaxes do extra bleeding damage (ranked)
Attacks with greatswords do extra critical damage (ranked)
Power attacks cost 25% less stamina
Standing power attacks do 25% bonus damage, chance to decapitate
Sprinting power attacks do double (critical) damage
Sideways power attacks hit all targets

Backwards power attacks have 25% chance of paralysis

Archery

Bows do 25% more damage
Zoom in
Zooming slows time
10% crit chance
Move faster with drawn bow
Recover twice as many arrows from dead bodies
50% chance of paralysing for few seconds (might be 15%, can't really hear...)
Draw bow 30% faster

Sneak

20% harder to detect (ranked)
Sneak attacks do 6x damage with 1h weapons
Sneak attacks with bows do 3x damage
Sneak attacks with daggers do 15x damage (end perk on skill tree)
Noise from armour reduced 50%
No longer activate pressure plates
Sprinting while sneaking performs silent forward roll
Running does not affect detection chance
Crouching can make hostile enemies lose sight of you and search for a target

Racial Abilities

ORCS: Beserker
REDGUARDS: Adrenaline Rush
WOOD ELF: Resist poison, resisit disease, command animals
NORD: Battlecry
KHAJIIT: Night-eye, claw attacks
IMPERIAL: Voice of the Emperor, find more coins when looting
HIGH ELF: Regenerate Magicka more quickly
DARK ELF: Ancestor's Wrath (surround self in fire), resist fire
BRETON: Dragonskin (absorb spells), resist shock
ARGONIANS: Histskin (regenerate health quickly), resist disease, breathe underwater
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Δημοσίευσηαπό Shepard » 26 Σεπ 2011, 22:22

The First 50 Pages of the Second Elder Scrolls Novel
http://kotaku.com/5843956/the-first-50-pages-of-the-second-elder-scrolls-novel
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Δημοσίευσηαπό Shepard » 02 Οκτ 2011, 22:08

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Δημοσίευσηαπό gbakis » 03 Οκτ 2011, 10:40

perimenei polys kosmos giafto....
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Δημοσίευσηαπό Shepard » 04 Οκτ 2011, 10:04

Achievements

Unbound (10) - Complete "Unbound"
Bleak Falls Barrow (10) - Complete "Bleak Falls Barrow"
The Way of the Voice (20) - Complete "The Way of the Voice"
Diplomatic Immunity (20) - Complete "Diplomatic Immunity"
Alduin's Wall (20) - Complete "Alduin's Wall"
Elder Knowledge (20) - Complete "Elder Knowledge"
The Fallen (20) - Complete "The Fallen"
Dragonslayer (50) - Complete "Dragonslayer"
Take Up Arms (10) - Join the Companions
Blood Oath (10) - Become a member of the Circle
Glory of the Dead (30) - Complete "Glory of the Dead"
Gatekeeper (10) - Join the College of Winterhold
Revealing the Unseen (10) - Complete "Revealing the Unseen"
The Eye of Magnus (30) - Complete "The Eye of Magnus"
Taking Care of Business (10) - Join the Thieves Guild
Darkness Returns (10) - Complete "Darkness Returns"
One with the Shadows (30) - Returned the Thieves Guild to its former glory
With Friends Like These... (10) - Join the Dark Brotherhood
Bound Until Death (10) - Complete "Bound Until Death"
Hail Sithis! (30) - Complete "Hail Sithis!"
Taking Sides (10) - Join the Stormcloaks or the Imperial Army
War Hero (10) - Capture Fort Sungard or Fort Greenwall
Hero of Skyrim (30) - Capture Solitude or Windhelm
Sideways (20) - Complete 10 side quests
Hero of the People (30) - Complete 50 Misc Objectives
Hard Worker (10) - Chop wood, mine ore, and cook food
Thief (30) - Pick 50 locks and 50 pockets
Snake Tongue (10) - Successfully persuade, bribe, and intimidate
Blessed (10) - Select a Standing Stone blessing
Standing Stones (30) - Find 13 Standing Stones
Citizen (10) - Buy a house
Wanted (10) - Escape from jail
Married (10) - Get married
Artificer (10) - Make a smithed item, an enchanted item, and a potion
Master Criminal (20) - Bounty of 1000 gold in all nine holds
Golden Touch (30) - Have 100,000 gold
Delver (40) - Clear 50 dungeons
Skill Master (40) - Get a skill to 100
Explorer (40) - Discover 100 Locations
Reader (20) - Read 50 Skill Books
Daedric Influence (10) - Acquire a Daedric Artifact
Oblivion Walker (30) - Collect 15 Daedric Artifacts
Dragon Soul (10) - Absorb a dragon soul
Dragon Hunter (20) - Absorb 20 dragon souls
Words of Power (10) - Learn all three words of a shout
Thu'um Master (40) - Learn 20 shouts
Apprentice (5) - Reach Level 5
Adept (10) - Reach Level 10
Expert (25) - Reach Level 25
Master (50) - Reach Level 50
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