Splinter Cell: Blacklist extended walkthrough video shows off Sam’s new moves
- Τώρα είναι 11 Ιούλ 2025, 07:31 • Όλοι οι χρόνοι είναι UTC + 2 ώρες
Splinter Cell: Blacklist
Splinter Cell: Blacklist builds on Conviction’s story, successes and failures
Splinter Cell: Blacklist doesn’t try to pretend its much-vilified precursor doesn’t exist; it moves directly on from Conviction’s plot, and Ubisoft Toronto hopes to learn from its failings.

“The game takes place about six months after Conviction,” creative director Maxime Béland told Joystiq.
“You’re going to see in the first half hour of the game where it’s not just the President coming to Sam and saying ‘I need your help yet again’. We’ve made it very personal for Sam.”
Interestingly, that six month gap won’t go unfulfilled.
“We’re going to be also doing some exciting stuff in the gap between the two that’s outside of the game,” Béland added.
Béland also worked on Conviction; he said he was brought in quite late in the process, when the project faltered, to take it in a brand new direction and release in under two years.
Describing the results of this Frankensteining as “sweet and sour”, Béland said he used it as a “stepping stone” while preparing for Blacklist. He and his team went through Conviction’s reviews and feature list to work out what to keep and what to axe.
Blacklist is expected in March 2013, on PC, PlayStation 3 and Xbox 360.
Splinter Cell: Blacklist doesn’t try to pretend its much-vilified precursor doesn’t exist; it moves directly on from Conviction’s plot, and Ubisoft Toronto hopes to learn from its failings.

“The game takes place about six months after Conviction,” creative director Maxime Béland told Joystiq.
“You’re going to see in the first half hour of the game where it’s not just the President coming to Sam and saying ‘I need your help yet again’. We’ve made it very personal for Sam.”
Interestingly, that six month gap won’t go unfulfilled.
“We’re going to be also doing some exciting stuff in the gap between the two that’s outside of the game,” Béland added.
Béland also worked on Conviction; he said he was brought in quite late in the process, when the project faltered, to take it in a brand new direction and release in under two years.
Describing the results of this Frankensteining as “sweet and sour”, Béland said he used it as a “stepping stone” while preparing for Blacklist. He and his team went through Conviction’s reviews and feature list to work out what to keep and what to axe.
Blacklist is expected in March 2013, on PC, PlayStation 3 and Xbox 360.

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Shepard - Moderator
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Σήμερα δόθηκε στη δημοσιότητα ένα νέο trailer για το Splinter Cell: Blacklist, μέσα από το οποίο έχουμε την ευκαιρία να δούμε μερικές από τις λειτουργίες του gameplay, με τον Sam Fisher να κάνει ό,τι είναι απαραίτητο για να εξοντώσει τους εχθρούς του. Μπορείτε να το παρακολουθήσετε μέσα από τον παρακάτω player:

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Shepard - Moderator
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Splinter Cell: Echoes comic to bridge narrative gap
Splinter Cell’s universe is set to expand with a full-length graphic novel detailing events between 2010′s Conviction and the upcoming Blacklist.

IGN reports the comic was written by Nathan Edmondson, of Olympus, Grifter and Iron Man fame, with art from prolific British illustrator Mark Laming.
The story remains focused on Sam Fisher and follows events between Conviction and Blacklist, but Edmondson wouldn’t give further information.
“I can’t say much more than that at this point, as Sam Fisher’s path has some very interesting turns post-Conviction,” he noted.
The writer said other characters form the Splinter Cell universe will appear, and that he is personally keen on Fisher’s “anti-hero” stylings.
“Marc and I have a great deal of fun dropping in signature Sam moments – the precise cuts and blows and shots, the panther-like movement in the shadows, for example,” he added.
Splinter Cell: Echoes is due sometime in 2013. Blacklist is due in March.
Since launching UbiWorkshop to handle transmedia in-house, Ubisoft has won praise for its approach to comic tie-ins, notably Assassin’s Creed series The Fall.
Splinter Cell’s universe is set to expand with a full-length graphic novel detailing events between 2010′s Conviction and the upcoming Blacklist.

IGN reports the comic was written by Nathan Edmondson, of Olympus, Grifter and Iron Man fame, with art from prolific British illustrator Mark Laming.
The story remains focused on Sam Fisher and follows events between Conviction and Blacklist, but Edmondson wouldn’t give further information.
“I can’t say much more than that at this point, as Sam Fisher’s path has some very interesting turns post-Conviction,” he noted.
The writer said other characters form the Splinter Cell universe will appear, and that he is personally keen on Fisher’s “anti-hero” stylings.
“Marc and I have a great deal of fun dropping in signature Sam moments – the precise cuts and blows and shots, the panther-like movement in the shadows, for example,” he added.
Splinter Cell: Echoes is due sometime in 2013. Blacklist is due in March.
Since launching UbiWorkshop to handle transmedia in-house, Ubisoft has won praise for its approach to comic tie-ins, notably Assassin’s Creed series The Fall.

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Shepard - Moderator
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Η Ubisoft γνωρίζει πως το κοινό θέλει να δει gameplay από το Splinter Cell: Blacklist και υπόσχεται να δώσει αρκετό footage - ξεκινώντας με αυτό το trailer (έστω και αν το gameplay δε ξεπερνάει το μισό λεπτό). Το video αυτό θα είναι το πρώτο σε μια σειρά που θα κυκλοφορήσει στις ερχόμενες εβδομάδες, ενώ θα απευθύνεται στους παλιότερους fans της σειράς. Μπορείτε να παρακολουθήσετε το video μέσα από το παρακάτω trailer.

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Shepard - Moderator
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